Focus on optimized typology and employing the high-to-low pipeline, to create visually appealing models while ensuring optimal performance in real-time environments.
Specialized in creating hard surface models that accurately depict solid, man-made objects such as weapons, vehicles, and architecture, all with precise detailing and clean topology.
Revitalizing models through the incorporation of PBR textures and customized UV layouts, tailored to meet the demands of each project, and compositing with a goal to achieve visual realism in every aspect.
A timeline of my work since I began
If you have any questions, or want to reach out regarding potential projects or collaborations, please feel free to reach me through my email below. I will do my best to respond to your message in a timely manner.
You can also connect with me on LinkedIn, or see my newest projects on ArtStation. I look forward to hearing from you!