This was one of my Modeling 2 projects where I was aiming to recreate the Nike Pegasus 86's using a mix of Maya and Zbrush.
The highpoly mesh after smoothing in Zbrush.
The lowpoly wireframe.
While I was on the topic of clothing, I decided to mess around with Marvelous Designer in order to create some ripped jeans.
While im not a huge fan on how the rips turned out, I got to learn how to retopologize using Retypoflow 3 for Blender!