A few of the assets I created during a five day period for a group Game Production project. All are low-poly assets designed to fit in the theme of creating a PlayStation 2 (PS2)-style horror game.
In this very short game demo, we wanted to create a horror experience using various game mechanics to create an enjoyable experience. As we were very limited on time, the team and I felt like a low quality style would fit the game best.
The game has a short narrative where you play as a crazy doomsday prepper that wants to prove to the world that Skinwalkers are real! One of my responsibilities was to create various assets that would be used to fend off the enemies.
A small clip of the gameplay demo.